
Normal Map Tool
About the Normal Map Tool
Turn any image into a complete set of PBR texture maps in seconds. The Normal Map Tool by Raptor Studios lets artists and developers generate Normal, Displacement, Ambient Occlusion, and Specular maps from a single source image — all in real time, all in one place.
Dial in your results with intuitive controls for strength, detail level, sharpening, and filter type, then fine-tune channel orientation to match any engine. Whether you're targeting Unreal, Unity, Blender, or beyond, the Normal Map Tool fits straight into your pipeline.
Features
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Real-time preview across all four map types
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Normal, Displacement, AO, and Specular map generation
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Sobel, Scharr, and Prewitt filter options
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Per-channel inversion for DirectX and OpenGL compatibility
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Drag-and-drop image loading
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Clean, focused dark-theme interface
Downlaods
Normal Map Tool V1.0.exe
77 mb
Manual.pdf
1 mb






